FAQ - Zevolution
Which engine is used?
Unreal Engine 4. We will be moving to Unreal Engine 5 during 2022.
[Last updated: 03/11/2022]
When is the release scheduled?
There’s still a lot to do, but we’re targeting Q3 2023.
[Last updated: 03/11/2022]
Which platforms are supported?
Zevolution is primarily a PC game and will be released on Steam. Plans for Playstation and Xbox already exist, but we won’t tackle it until the PC version is complete and running well.
[Last updated: 11/07/2021]
Will there be closed alpha and beta phases?
Yes, definitely! When, is not determined yet. We will provide more information when it is known.
[Last updated: 03/20/2021]
What are the priorities during the development process?
We put equal emphasis on gameplay, optimization and graphics. We only add more gameplay elements if the performance can keep up with the current graphics quality.
[Last updated: 12/01/2020]
How do you feel about communication?
Being open and transparent is very important to us. We will communicate with you at any time, answer your questions and will take any constructive criticism positively.
[Last updated: 12/01/2020]
What is the current state of development?
Many core elements are already in place, but need to be further developed and optimized. In the next months the map will be further developed as well as animations and UI elements will be modified.
[Last updated: 03/11/2022]
In what state of development will it appear?
We will release Zevolution as Early Access and actively develop it with the revenue until we reach the full version. However, the game will have a solid foundation in all three areas (gameplay, optimization, graphics) when we go public.
[Last updated: 03/11/2022]
Are assets from external developers being used?
Yes, we use licensed assets to speed up development. This is essential for us, as we are a very small studio. We completely rework or replace the most important elements over time with our own assets.
Transparency is very important for us and we have nothing to hide. That’s why we have listed the most important sources below:
- Our highly detailed military vehicles are from the talented developer “Ermin Ascic (EA3D)”
- Our nature enjoys beautiful and photorealistic models from the developer “MAWI United GmbH”
- Part of our professional animations are from “MoCap Online”
- Several AAA zombies and civilian vehicles are created by “Yarrawah Interactive”
[Zuletzt aktualisiert: 07/25/2021]
What is the monetization model?
One thing is absolutely clear: we will never offer P2W elements or implement NFT/blockchain technologies. The following are the prices:
Base game (Early Access): 25 EUR; Founder’s Edition I: 30 EUR; Founder’s Edition II: 40 EUR;
Base Game (Full Version): 40 EUR; DLC’s: 15 EUR
The “Founder” packages include limited in-game cosmetics.
[Last updated: 01/19/2022]